diff --git a/scripts/Statemachine/BulletBase.gd b/scripts/Statemachine/BulletBase.gd index cb04c9b..f437b88 100644 --- a/scripts/Statemachine/BulletBase.gd +++ b/scripts/Statemachine/BulletBase.gd @@ -277,7 +277,7 @@ static func generate( instance.position = spawnPosition instance.rotation = spawnRotation + deg_to_rad(launchBy.fields.get(FieldStore.Entity.OFFSET_SHOOT) * randf_range(-1, 1) * int(!ignoreOffset)) if addToWorld: - WorldManager.rootNode.call_deferred("add_child", instance) + WorldManager.rootNode.add_child.call_deferred(instance) instance.add_to_group("bullets") instances.append(instance) return instances