From fa34405c3d4f3233cbe3c8638c527fb70704a964 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=A8=E8=90=BD=E5=9F=BA=E5=9B=B4=E8=99=BE?= <3161880837@qq.com> Date: Sun, 5 Apr 2026 21:20:31 +0800 Subject: [PATCH] =?UTF-8?q?fix:=20=E8=B0=83=E6=95=B4=E5=AD=90=E5=BC=B9?= =?UTF-8?q?=E8=A7=A6=E5=8F=91=E8=B7=9D=E7=A6=BB=E5=B9=B6=E6=9B=B4=E6=96=B0?= =?UTF-8?q?=E6=B5=8B=E8=AF=95=E6=B3=A2=E6=AC=A1=E9=85=8D=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 修改Wood子弹的触发距离从300减少到200以改善游戏平衡 更新WAVE_JUSTJOKE波次的敌人配置,注释CyberCat并启用Deepsea --- scripts/Contents/Bullets/Wood.gd | 2 +- scripts/Contents/Wave.gd | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/scripts/Contents/Bullets/Wood.gd b/scripts/Contents/Bullets/Wood.gd index c14a6c6..9c18ce6 100644 --- a/scripts/Contents/Bullets/Wood.gd +++ b/scripts/Contents/Bullets/Wood.gd @@ -17,7 +17,7 @@ func ai(): speed = speedV2.length() / 2.0 rotation = speedV2.angle() PresetBulletAI.forward(self , rotation) - if !shooted && launcher.currentFocusedBoss.position.distance_to(daoli.global_position) < 300: + if !shooted && launcher.currentFocusedBoss.position.distance_to(daoli.global_position) < 200: animator.play("xiangkan") for i in randf_range(2, 6): for bullet in BulletBase.generate( diff --git a/scripts/Contents/Wave.gd b/scripts/Contents/Wave.gd index c42148d..235f7a1 100644 --- a/scripts/Contents/Wave.gd +++ b/scripts/Contents/Wave.gd @@ -50,8 +50,8 @@ static var WAVE_TESTBOSS_CHICK = [ ] static var WAVE_JUSTJOKE = [ # Wave.create("Kernyr", 0, 0, true, 0, INF, 1), - Wave.create("CyberCat", 0, 0, true, 0, INF, 1), - # Wave.create("Deepsea", 0, 0, true, 0, INF, 1) + # Wave.create("CyberCat", 0, 0, true, 0, INF, 1), + Wave.create("Deepsea", 0, 0, true, 0, INF, 1) ] static var WAVE_MOWING = [ Wave.create("Hen", 15, 30, false, 0, INF, 1),