diff --git a/scripts/Contents/Bullets/BossAttack/KukeMC/HeavyCrystal.gd b/scripts/Contents/Bullets/BossAttack/KukeMC/HeavyCrystal.gd index 40d6acf..b522e4d 100644 --- a/scripts/Contents/Bullets/BossAttack/KukeMC/HeavyCrystal.gd +++ b/scripts/Contents/Bullets/BossAttack/KukeMC/HeavyCrystal.gd @@ -14,6 +14,6 @@ func ai(): else: track.visible = false hitbox.disabled = false - damage = speed / 5 + damage = speed / 6 PresetBulletAI.forward(self, rotation) - speed *= 1.2 + speed *= 1.15 diff --git a/scripts/Contents/Wave.gd b/scripts/Contents/Wave.gd index 869bd03..1d72a98 100644 --- a/scripts/Contents/Wave.gd +++ b/scripts/Contents/Wave.gd @@ -20,10 +20,15 @@ static var WAVE_TESTBOSS = [ Wave.create(preload("res://components/Characters/KukeMC.tscn"), 0, 0, true, 0, INF, 10), # Wave.create(preload("res://components/Characters/Bear.tscn"), 0, 0, true, 2, INF, 10), ] -static var data = WAVE_TESTBOSS +static var WAVE_EMPTY = [] +static var data = WAVE_EMPTY static func customStart(): - pass + if true: + var furryr = EntityBase.generate(preload("res://components/Characters/Bear.tscn"), MathTool.randv2_range(500), true, false) + var kukemc = EntityBase.generate(preload("res://components/Characters/KukeMC.tscn"), MathTool.randv2_range(500), true, false) + furryr.currentFocusedBoss = kukemc + kukemc.currentFocusedBoss = furryr static func create( entity_: PackedScene, minCount_: int = 1,