[gd_scene load_steps=12 format=3 uid="uid://dr2gq0mfe30xx"] [ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_yfqj6"] [ext_resource type="Shader" uid="uid://cnc1n2042ntv5" path="res://shaders/Ring.gdshader" id="2_ddosv"] [ext_resource type="Script" uid="uid://brn88cqusk0q2" path="res://scripts/Contents/Bullets/DogCircle.gd" id="2_qyd4u"] [ext_resource type="Script" uid="uid://cgb01lelfg73p" path="res://scripts/Statemachine/ShaderStage.gd" id="3_qyd4u"] [sub_resource type="Animation" id="Animation_qyd4u"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("texture:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("texture:material:shader_parameter/alpha") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.0] } [sub_resource type="Animation" id="Animation_oinqg"] resource_name = "destroy" length = 0.5 step = 0.1 [sub_resource type="Animation" id="Animation_ynxlt"] resource_name = "loop" loop_mode = 1 step = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:rotation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [0.0, 6.28319] } [sub_resource type="Animation" id="Animation_kmogx"] resource_name = "spawn" step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("texture:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(0, 0), Vector2(1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("texture:material:shader_parameter/alpha") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.1, 0.6, 1), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 0, "values": [0.0, 1.0, 1.0, 0.0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_qyd4u"] _data = { &"RESET": SubResource("Animation_qyd4u"), &"destroy": SubResource("Animation_oinqg"), &"loop": SubResource("Animation_ynxlt"), &"spawn": SubResource("Animation_kmogx") } [sub_resource type="ShaderMaterial" id="ShaderMaterial_qyd4u"] shader = ExtResource("2_ddosv") shader_parameter/inner = 0.7999999821184 shader_parameter/outer = 0.999999977648 shader_parameter/alpha = 0.0 [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ddosv"] radius = 13.0 height = 138.0 [node name="DogCircle" instance=ExtResource("1_yfqj6")] script = ExtResource("2_qyd4u") displayName = "吼叫声波" baseDamage = 2.0 autoSpawnAnimation = true freeAfterSpawn = true [node name="animator" parent="texture" index="0"] libraries = { &"": SubResource("AnimationLibrary_qyd4u") } [node name="texture" type="Node2D" parent="texture" index="1"] modulate = Color(1, 1, 1, 0.08421052) material = SubResource("ShaderMaterial_qyd4u") scale = Vector2(1e-05, 1e-05) script = ExtResource("3_qyd4u") size = Vector2(40, 150) color = Color(1, 1, 1, 0) metadata/_custom_type_script = "uid://cgb01lelfg73p" [node name="hitbox" parent="." index="1"] shape = SubResource("CapsuleShape2D_ddosv")