[gd_scene load_steps=17 format=3 uid="uid://cxcvc1rjvm8i2"] [ext_resource type="Script" uid="uid://cfxrtel5gjia0" path="res://scripts/Statemachine/ItemDropped.gd" id="1_v2djl"] [ext_resource type="Texture2D" uid="uid://bks8jmctleina" path="res://resources/items/baseball.svg" id="2_4hl42"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_1ishj"] bounce = 0.5 [sub_resource type="Animation" id="Animation_5i70v"] length = 0.001 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0.5, -0.15, 0, 0.15, 0), "times": PackedFloat32Array(0) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:scale:y") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0.5, -0.15, 0, 0.15, 0), "times": PackedFloat32Array(0) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath(".:modulate:a") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(1, -0.15, 0, 0.15, 0), "times": PackedFloat32Array(0) } [sub_resource type="Animation" id="Animation_l0b83"] resource_name = "collect" length = 0.3 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(0.5, -0.15, 0, 0.15, 0, 2, -0.15, 0, 0.15, 0), "times": PackedFloat32Array(0, 0.3) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:scale:y") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(0.5, -0.15, 0, 0.15, 0, 2, -0.15, 0, 0.15, 0), "times": PackedFloat32Array(0, 0.3) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath(".:modulate:a") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.15, 0, 0.15, 0, 0, -0.15, 0, 0.15, 0), "times": PackedFloat32Array(0, 0.3) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_2q7p1"] _data = { &"RESET": SubResource("Animation_5i70v"), &"collect": SubResource("Animation_l0b83") } [sub_resource type="CircleShape2D" id="CircleShape2D_7lt1c"] radius = 14.0357 [sub_resource type="Curve" id="Curve_11h7l"] _data = [Vector2(0, 0.5), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_u4ger"] curve = SubResource("Curve_11h7l") [sub_resource type="Curve" id="Curve_h22hm"] _limits = [-1.0, 1.0, 0.0, 1.0] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, -1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_orbge"] curve = SubResource("Curve_h22hm") [sub_resource type="Gradient" id="Gradient_2h3cl"] colors = PackedColorArray(0.44, 0.44, 0.44, 1, 1, 1, 1, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_5p7rs"] gradient = SubResource("Gradient_2h3cl") [sub_resource type="Curve" id="Curve_pp2gs"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_1ot48"] curve = SubResource("Curve_pp2gs") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_jfwfg"] particle_flag_disable_z = true emission_shape = 1 emission_sphere_radius = 15.0 angle_min = 1.07288e-05 angle_max = 90.0 angle_curve = SubResource("CurveTexture_orbge") gravity = Vector3(0, 0, 0) scale_min = 5.0 scale_max = 10.0 scale_curve = SubResource("CurveTexture_1ot48") color_initial_ramp = SubResource("GradientTexture1D_5p7rs") alpha_curve = SubResource("CurveTexture_u4ger") [node name="ItemDropped" type="RigidBody2D"] collision_layer = 512 collision_mask = 512 physics_material_override = SubResource("PhysicsMaterial_1ishj") contact_monitor = true max_contacts_reported = 1 script = ExtResource("1_v2djl") metadata/_edit_vertical_guides_ = [15.0, -15.0] [node name="texture" type="Sprite2D" parent="."] unique_name_in_owner = true scale = Vector2(0.5, 0.5) texture = ExtResource("2_4hl42") [node name="animator" type="AnimationPlayer" parent="texture"] unique_name_in_owner = true libraries = { &"": SubResource("AnimationLibrary_2q7p1") } [node name="hitbox" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_7lt1c") [node name="particles" type="GPUParticles2D" parent="."] amount = 50 process_material = SubResource("ParticleProcessMaterial_jfwfg")