[gd_scene format=3 uid="uid://dldnbpubu2jgm"] [ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_wvaxu"] [ext_resource type="Texture2D" uid="uid://bbv5j71jkdo42" path="res://resources/weapons/grass-wall.png" id="2_kh4xg"] [ext_resource type="Script" uid="uid://7bmrk88b4ipd" path="res://scripts/Contents/Weapons/GrassWall.gd" id="2_us6b7"] [node name="GrassWall" unique_id=1743572542 instance=ExtResource("1_wvaxu")] script = ExtResource("2_us6b7") avatarTexture = ExtResource("2_kh4xg") displayName = "草方块菌落" typeTopic = 4 costBeachball = 10 store = { "atk": 50 } descriptionTemplate = "分泌一堵[b]肽聚墙[/b],可抵挡$atk点伤害,敌人更有可能瞄准你。" sources = Array[String](["UDA"]) tease = "也许弹反会更合适?" needEnergy = 15.0 cooldown = 1000.0 [node name="avatar" parent="container/info" parent_id_path=PackedInt32Array(1625294072) index="0" unique_id=1021985889] texture = ExtResource("2_kh4xg") [node name="energy" parent="container/info/infos/energyInfo" parent_id_path=PackedInt32Array(644675021) index="1" unique_id=1664028115] text = "100.0" [node name="beachball" parent="container/info/infos" parent_id_path=PackedInt32Array(492799150) index="1" unique_id=653442983] count = 10 [node name="name" parent="container/info/displays" parent_id_path=PackedInt32Array(784441328) index="0" unique_id=1576068972] displayName = "草方块菌落" typeTopic = 4 [node name="source" parent="container/info/displays" parent_id_path=PackedInt32Array(784441328) index="1" unique_id=365191794] text = "UDA" [node name="description" parent="container/back/scroller" parent_id_path=PackedInt32Array(543588938) index="0" unique_id=566230682] text = "[center]分泌一堵[b]肽聚墙[/b],可抵挡[color=cyan]200[/color]点伤害,敌人更有可能瞄准你。[/center]" [node name="tease" parent="container" parent_id_path=PackedInt32Array(575698869) index="3" unique_id=689277044] visible = true text = "“也许弹反会更合适?”"