[gd_scene format=3 uid="uid://b2qhes4apaxsj"] [ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_k4t0h"] [ext_resource type="Texture2D" uid="uid://cp57lmeohvo3o" path="res://resources/weapons/nuclear-bomb.png" id="2_5nh8i"] [ext_resource type="Script" uid="uid://ctjdfkr4sef7y" path="res://scripts/Contents/Weapons/NuclearBomb.gd" id="2_hscw2"] [node name="NuclearBomb" unique_id=1502548572 instance=ExtResource("1_k4t0h")] script = ExtResource("2_hscw2") avatarTexture = ExtResource("2_5nh8i") displayName = "核弹控制器" quality = 4 typeTopic = 2 costBeachball = 600 store = { "atk": 2000, "radius": 750.0 } storeType = { "atk": 1, "radius": 1 } descriptionTemplate = "倒计时10秒后对半径$radius范围的实体造成$atk点[b]无差别伤害[/b]。" needEnergy = 120.0 cooldown = 2000.0 [node name="avatar" parent="container/info" parent_id_path=PackedInt32Array(1625294072) index="0" unique_id=1021985889] texture = ExtResource("2_5nh8i") [node name="name" parent="container/info/displays" parent_id_path=PackedInt32Array(784441328) index="0" unique_id=1576068972] displayName = "核弹控制器" quality = 4 typeTopic = 2 typeTopicColorMap = { 0: Color(1, 1, 1, 1), 1: Color(0, 0.708754, 1, 1), 2: Color(1, 0.274813, 0, 1), 3: Color(0.707984, 0, 1, 1) }