[gd_scene load_steps=23 format=3 uid="uid://8lxfkx47fn2c"] [ext_resource type="PackedScene" uid="uid://bcvuuy2m0pke0" path="res://components/Abstracts/EffectBase.tscn" id="1_qngiw"] [ext_resource type="AudioStream" uid="uid://b6lss67etwrl" path="res://resources/sounds/effect/nuclear-explosion.mp3" id="2_8nbe8"] [ext_resource type="Texture2D" uid="uid://dspkfcx4po7fg" path="res://resources/bullets/nuclear-bomb/0.png" id="2_tt1c0"] [sub_resource type="Curve" id="Curve_dhavk"] _data = [Vector2(0.498403, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_afnd6"] curve = SubResource("Curve_dhavk") [sub_resource type="Curve" id="Curve_8kj3m"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_p1xl1"] curve = SubResource("Curve_8kj3m") [sub_resource type="Gradient" id="Gradient_gan5i"] colors = PackedColorArray(1, 0.801445, 0.486847, 1, 1, 0.432907, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_suafd"] gradient = SubResource("Gradient_gan5i") [sub_resource type="Gradient" id="Gradient_utkbn"] offsets = PackedFloat32Array(0.140351, 1) colors = PackedColorArray(1, 1, 1, 1, 1, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_vjiyn"] gradient = SubResource("Gradient_utkbn") [sub_resource type="Curve" id="Curve_c6aew"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_8kws8"] curve = SubResource("Curve_c6aew") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_vcrr6"] particle_flag_disable_z = true emission_shape = 1 emission_sphere_radius = 50.0 angle_min = 1.07288e-05 angle_max = 360.0 angle_curve = SubResource("CurveTexture_p1xl1") spread = 30.0 initial_velocity_min = -600.0 initial_velocity_max = 600.0 gravity = Vector3(0, -400, 0) scale_min = 5.0 scale_max = 10.0 scale_curve = SubResource("CurveTexture_8kws8") color_ramp = SubResource("GradientTexture1D_vjiyn") color_initial_ramp = SubResource("GradientTexture1D_suafd") alpha_curve = SubResource("CurveTexture_afnd6") [sub_resource type="Curve" id="Curve_7vus7"] _data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.15016, 1), 0.0, 0.0, 0, 0, Vector2(0.597444, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 4 [sub_resource type="CurveTexture" id="CurveTexture_21hv7"] curve = SubResource("Curve_7vus7") [sub_resource type="Curve" id="Curve_hq40d"] max_value = 2.0 _data = [Vector2(0, 0), 0.0, 10.0, 0, 1, Vector2(0.1, 1), 0.0, 1.11111, 0, 0, Vector2(1, 2), 1.11111, 0.0, 1, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_pbcyu"] curve = SubResource("Curve_hq40d") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_rqn5f"] particle_flag_disable_z = true direction = Vector3(0, -1, 0) spread = 0.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_pbcyu") alpha_curve = SubResource("CurveTexture_21hv7") [sub_resource type="Animation" id="Animation_4yw4a"] length = 0.001 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("%stage/../ground:modulate:a") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } [sub_resource type="Animation" id="Animation_hwbhp"] length = 5.0 step = 0.1 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("%stage/../ground:modulate:a") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(2.5, 5) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_ii4iw"] _data = { "RESET": SubResource("Animation_4yw4a"), "spawn": SubResource("Animation_hwbhp") } [node name="NuclearExplosion" instance=ExtResource("1_qngiw")] spawnSound = "spawn" spawnAnimation = "spawn" [node name="spawn" parent="sounds" index="0"] stream = ExtResource("2_8nbe8") volume_db = 15.0 [node name="ground" type="GPUParticles2D" parent="." index="1"] amount = 5000 process_material = SubResource("ParticleProcessMaterial_vcrr6") lifetime = 2.0 local_coords = true [node name="particles" parent="." index="2"] amount = 1 process_material = SubResource("ParticleProcessMaterial_rqn5f") texture = ExtResource("2_tt1c0") lifetime = 5.0 explosiveness = 0.0 local_coords = true [node name="animator" parent="stage" index="0"] libraries = { "": SubResource("AnimationLibrary_ii4iw") }