@tool extends FullscreenPanelBase @onready var audio: AudioStreamPlayer2D = $%audio @onready var deadreason: RichTextLabel = $%deadreason @onready var gameControl: GameControl = $%gameControl func beforeOpen(args: Array = []): audio.play() var reasonTemplate = MathTool.randomChoiceFrom(GameRule.deadReasons) deadreason.text = ("[color=gray]" + reasonTemplate + "凶手是[b]%s[/b]的[b]%s[/b]。[/color]") % args func afterOpen(_args: Array = []): gameControl.enable()