[gd_scene load_steps=6 format=3 uid="uid://crtdkysmnkith"] [ext_resource type="Script" path="res://scripts/Statemachine/BulletBase.gd" id="1_pklpq"] [sub_resource type="SpriteFrames" id="SpriteFrames_vypy3"] [sub_resource type="Animation" id="Animation_kmogx"] resource_name = "spawn" [sub_resource type="AnimationLibrary" id="AnimationLibrary_dxweq"] _data = { "spawn": SubResource("Animation_kmogx") } [sub_resource type="CircleShape2D" id="CircleShape2D_ecl7m"] [node name="BulletBase" type="Area2D"] script = ExtResource("1_pklpq") [node name="texture" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_vypy3") [node name="animator" type="AnimationPlayer" parent="texture"] unique_name_in_owner = true libraries = { "": SubResource("AnimationLibrary_dxweq") } [node name="hitbox" type="CollisionShape2D" parent="."] unique_name_in_owner = true shape = SubResource("CircleShape2D_ecl7m")