[gd_scene load_steps=14 format=3 uid="uid://dn0iwwnq3n8e2"] [ext_resource type="PackedScene" uid="uid://bcvuuy2m0pke0" path="res://components/Abstracts/EffectBase.tscn" id="1_1mab3"] [sub_resource type="Curve" id="Curve_jf41v"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_8rfho"] curve = SubResource("Curve_jf41v") [sub_resource type="Curve" id="Curve_cxxkf"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_fp3qe"] curve = SubResource("Curve_cxxkf") [sub_resource type="Gradient" id="Gradient_v1v0w"] colors = PackedColorArray(1, 0, 0, 1, 1, 0.796875, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_7jhwh"] gradient = SubResource("Gradient_v1v0w") [sub_resource type="Gradient" id="Gradient_jbp28"] colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_30y3h"] gradient = SubResource("Gradient_jbp28") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_w52ko"] particle_flag_disable_z = true angle_min = 1.07288e-05 angle_max = 360.0 angle_curve = SubResource("CurveTexture_fp3qe") direction = Vector3(0, -1, 0) spread = 180.0 initial_velocity_max = 200.0 gravity = Vector3(0, 300, 0) scale_min = 3.0 scale_max = 8.0 color_ramp = SubResource("GradientTexture1D_30y3h") color_initial_ramp = SubResource("GradientTexture1D_7jhwh") alpha_curve = SubResource("CurveTexture_8rfho") [sub_resource type="Animation" id="Animation_pa4et"] resource_name = "explosion" length = 2.0 step = 0.1 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:material:shader_parameter/explosion_radius") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0, 0, 0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0.5, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 1, 2) } [sub_resource type="Animation" id="Animation_rcc6g"] length = 0.001 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:material:shader_parameter/explosion_radius") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_n7i5u"] _data = { "RESET": SubResource("Animation_rcc6g"), "explosion": SubResource("Animation_pa4et") } [node name="Explosion" instance=ExtResource("1_1mab3")] [node name="particles" parent="." index="0"] amount = 200 process_material = SubResource("ParticleProcessMaterial_w52ko") [node name="animator" parent="stage" index="0"] libraries = { "": SubResource("AnimationLibrary_n7i5u") }