[gd_scene format=3 uid="uid://db2cbgyyjpydp"] [ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_cqre5"] [ext_resource type="PackedScene" uid="uid://dny25qkcvtaa2" path="res://components/Effects/FirePot.tscn" id="3_ybjor"] [sub_resource type="Animation" id="Animation_ikuic"] length = 0.001 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("%hitbox:position:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("%texture/..:damage") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [10.0] } [sub_resource type="Animation" id="Animation_ybjor"] resource_name = "spawn" step = 0.05 tracks/0/type = "method" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("%texture/../firePot") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "values": [{ "args": [], "method": &"shot" }] } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("%hitbox:position:x") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0, 1), "points": PackedFloat32Array(0, -0.25, 0, 0, 250, 500, 0, 0, 0, 0), "times": PackedFloat32Array(0, 1) } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("%texture/..:damage") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [15.0, 0.0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_ikuic"] _data = { &"RESET": SubResource("Animation_ikuic"), &"spawn": SubResource("Animation_ybjor") } [sub_resource type="RectangleShape2D" id="RectangleShape2D_4qcsn"] size = Vector2(10, 100) [node name="FireScan" unique_id=1266932369 instance=ExtResource("1_cqre5")] displayName = "雪葬" motionType = 5 penerate = 1.0 autoSpawnAnimation = true freeAfterSpawn = true metadata/_edit_vertical_guides_ = [488.0] [node name="animator" parent="texture" parent_id_path=PackedInt32Array(162977358) index="0" unique_id=1114087117] libraries/ = SubResource("AnimationLibrary_ikuic") [node name="hitbox" parent="." index="1" unique_id=175349408] shape = SubResource("RectangleShape2D_4qcsn") [node name="firePot" parent="." index="2" unique_id=897032100 instance=ExtResource("3_ybjor")]