[gd_scene load_steps=4 format=3 uid="uid://dldnbpubu2jgm"] [ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_wvaxu"] [ext_resource type="Texture2D" uid="uid://bbv5j71jkdo42" path="res://resources/weapons/grass-wall.png" id="2_kh4xg"] [ext_resource type="Script" uid="uid://7bmrk88b4ipd" path="res://scripts/Contents/Weapons/GrassWall.gd" id="2_us6b7"] [node name="GrassWall" instance=ExtResource("1_wvaxu")] script = ExtResource("2_us6b7") avatarTexture = ExtResource("2_kh4xg") displayName = "草方块菌落" typeTopic = 4 costBeachball = 10 store = { "atk": 100 } descriptionTemplate = "分泌一堵[b]肽聚墙[/b],可抵挡$atk点伤害,敌人更有可能瞄准你。" needEnergy = 35.0 cooldown = 1000.0 [node name="avatar" parent="container/info" index="0"] texture = ExtResource("2_kh4xg") [node name="energy" parent="container/info/infos/energyInfo" index="1"] text = "35.0" [node name="beachball" parent="container/info/infos" index="1"] count = 10 [node name="name" parent="container/info" index="2"] displayName = "草方块菌落" typeTopic = 4 [node name="description" parent="container" index="2"] text = "[center]分泌一堵[b]肽聚墙[/b],可抵挡[color=cyan]200[/color]点伤害,敌人更有可能瞄准你。[/center]"