[gd_scene format=3 uid="uid://8gjjfju6p3fh"] [ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_pnxoq"] [ext_resource type="Script" uid="uid://b74jed1hoi0r6" path="res://scripts/Contents/Bullets/BigLaser.gd" id="2_nk2p8"] [ext_resource type="Shader" uid="uid://d3aopn2f23pmi" path="res://shaders/BigLaser.gdshader" id="3_ow2gn"] [ext_resource type="Texture2D" uid="uid://dy4op6n6vxef3" path="res://resources/bullets/laser-circle/circle.svg" id="4_sewyb"] [sub_resource type="SpriteFrames" id="SpriteFrames_yip5k"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_b2oy8"] shader = ExtResource("3_ow2gn") shader_parameter/laser_color = Color(1, 0, 0, 1) shader_parameter/width = 1.0 shader_parameter/softness = 0.5 shader_parameter/wave_speed = 1.0 shader_parameter/wave_frequency = 1.0 shader_parameter/wave_amplitude = 0.5 shader_parameter/wave_width = 0.5 shader_parameter/edge_nonalpha = 0.6 shader_parameter/alpha = 1.0 [sub_resource type="Curve" id="Curve_itlbo"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_xathl"] curve = SubResource("Curve_itlbo") [sub_resource type="Curve" id="Curve_75ctq"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_my7uy"] curve = SubResource("Curve_75ctq") [sub_resource type="Gradient" id="Gradient_62xhh"] offsets = PackedFloat32Array(0, 0.60687) colors = PackedColorArray(1, 1, 1, 1, 1, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_yix5j"] gradient = SubResource("Gradient_62xhh") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_m7jvq"] particle_flag_disable_z = true emission_shape = 3 emission_box_extents = Vector3(0, 1000, 1) angle_min = 1.07288e-05 angle_max = 360.0 angle_curve = SubResource("CurveTexture_my7uy") spread = 15.0 initial_velocity_min = -500.0 initial_velocity_max = 500.0 gravity = Vector3(0, 0, 0) scale_min = 3.0 scale_max = 15.0 color_ramp = SubResource("GradientTexture1D_yix5j") alpha_curve = SubResource("CurveTexture_xathl") [sub_resource type="Animation" id="Animation_1rif1"] length = 0.001 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("rect:position:y") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("rect:scale:x") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("circle:rotation") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/3/type = "bezier" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("circle:scale:x") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/4/type = "bezier" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("circle:scale:y") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/5/type = "bezier" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath("circle:modulate:a") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } [sub_resource type="Animation" id="Animation_ep0ow"] resource_name = "spawn" length = 5.0 step = 0.05 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("rect:position:y") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0, 0, 0, 0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 25, -0.25, 0, 0.25, 0, 25, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.5, 4.5, 5) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("rect:scale:x") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0, 0, 0, 0), "points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1e-05, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.5, 4.5, 5) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("circle:rotation") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 25.1327, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 5) } tracks/3/type = "bezier" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("circle:scale:x") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "handle_modes": PackedInt32Array(0, 0, 0, 0), "points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1e-05, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.5, 4.5, 5) } tracks/4/type = "bezier" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("circle:scale:y") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "handle_modes": PackedInt32Array(0, 0, 0, 0), "points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1e-05, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.5, 4.5, 5) } tracks/5/type = "bezier" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath("circle:modulate:a") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "handle_modes": PackedInt32Array(0, 0, 0, 0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.5, 4.5, 5) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_s7tee"] _data = { &"RESET": SubResource("Animation_1rif1"), &"spawn": SubResource("Animation_ep0ow") } [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_x66th"] radius = 40.0 height = 2000.0 [node name="LaserSummoner" unique_id=847972068 instance=ExtResource("1_pnxoq")] script = ExtResource("2_nk2p8") motionType = 2 penerate = 1.0 autoSpawnAnimation = true autoDestroyOnHitMap = false freeAfterSpawn = true [node name="texture" parent="." index="0" unique_id=162977358] sprite_frames = SubResource("SpriteFrames_yip5k") [node name="rect" type="ColorRect" parent="texture" index="0" unique_id=1359079767] material = SubResource("ShaderMaterial_b2oy8") offset_left = 233.0 offset_right = 333.0 offset_bottom = 2000.0 rotation = -1.5708 scale = Vector2(1e-05, 1) [node name="particles" type="GPUParticles2D" parent="texture/rect" index="0" unique_id=895619775] position = Vector2(50, 1000) amount = 400 lifetime = 0.25 visibility_rect = Rect2(-100, -1000, 200, 2000) process_material = SubResource("ParticleProcessMaterial_m7jvq") [node name="launcher" type="Polygon2D" parent="texture/rect" index="1" unique_id=1254071384] position = Vector2(50, -21) rotation = 1.5708 color = Color(1, 0.6, 0, 1) polygon = PackedVector2Array(-50, -25, 0, 0, -50, 25) [node name="animator" parent="texture" index="1" unique_id=1114087117] libraries/ = SubResource("AnimationLibrary_s7tee") [node name="circle" type="Sprite2D" parent="texture" index="2" unique_id=780858023] modulate = Color(1, 1, 1, 0) scale = Vector2(1e-05, 1e-05) texture = ExtResource("4_sewyb") [node name="hitbox" parent="." index="1" unique_id=175349408] visible = false position = Vector2(1234, 0) rotation = 1.5708 shape = SubResource("CapsuleShape2D_x66th")