[gd_scene load_steps=5 format=3 uid="uid://dxd6ikymj0fge"] [ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_mf7ha"] [ext_resource type="Script" path="res://scripts/Statemachine/ShaderStage.gd" id="2_75div"] [ext_resource type="Shader" path="res://shaders/Ring.gdshader" id="2_utujj"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_1i43q"] shader = ExtResource("2_utujj") shader_parameter/inner = 0.5 shader_parameter/outer = 0.75 [node name="BulletBase" instance=ExtResource("1_mf7ha")] [node name="track" type="Node2D" parent="texture" index="1"] material = SubResource("ShaderMaterial_1i43q") script = ExtResource("2_75div")