extends AcidBulletBase class_name AcidCl func succeedToHit(_dmg: float, entity: EntityBase): entity.fields[FieldStore.Entity.MOVEMENT_SPEED] = clamp(entity.fields[FieldStore.Entity.MOVEMENT_SPEED] - arg1, 0.15, INF) entity.fields[FieldStore.Entity.ATTACK_SPEED] = clamp(entity.fields[FieldStore.Entity.ATTACK_SPEED] - arg2, 0.15, INF)