extends AcidBulletBase class_name AcidP func succeedToHit(_dmg: float, entity: EntityBase): entity.fields[FieldStore.Entity.OFFSET_SHOOT] = clamp(entity.fields[FieldStore.Entity.OFFSET_SHOOT] + arg1, 0, INF) func ai(): super.ai() if is_instance_valid(arg2): PresetBulletAI.trace(self, arg2.position, 0.01)