@tool extends FullscreenPanelBase @onready var audio: AudioStreamPlayer2D = $%audio @onready var deadreason: RichTextLabel = $%deadreason @onready var gameControl: GameControl = $%gameControl func beforeOpen(args: Array = []): audio.play() deadreason.text = ("[color=gray]%s[/color]") % args[0] func afterOpen(_args: Array = []): gameControl.enable()