[gd_scene load_steps=4 format=3 uid="uid://dwsyn746hr25d"] [ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_aoaad"] [ext_resource type="Script" path="res://scripts/Contents/Weapons/MushroomPickaxe.gd" id="2_5dp3e"] [ext_resource type="Texture2D" uid="uid://cqg0aluvegqfe" path="res://resources/bullets/MushroomPickaxe/frames/Shroomite_Digging_Claw.webp" id="2_u2d30"] [node name="MushroomPickaxe" instance=ExtResource("1_aoaad")] script = ExtResource("2_5dp3e") avatarTexture = ExtResource("2_u2d30") displayName = "蘑菇矿挖爪" costBeachball = 750 store = { "atk": 1, "count": 5.0, "rate": 0.15 } storeType = { "atk": 1, "count": 1, "rate": 2 } descriptionTemplate = "命中时造成$atk点伤害,有$rate概率挖出1~$count个随机物品。" needEnergy = 2.0 debugRebuild = true [node name="avatar" parent="container/info" index="0"] texture = ExtResource("2_u2d30") [node name="name" parent="container/info" index="2"] displayName = "蘑菇矿挖爪" [node name="description" parent="container" index="2"] text = "[center]命中时造成[color=cyan]1[/color]→[color=yellow]2[/color]点伤害,有[color=cyan]15%[/color]→[color=yellow]19%[/color]概率挖出1~[color=cyan]5[/color]→[color=yellow]6[/color]个随机物品。[/center]"