[gd_scene load_steps=6 format=3 uid="uid://dwydudqawsiqi"] [ext_resource type="Texture2D" uid="uid://dwwpkn4q07ja2" path="res://icon.svg" id="1_4helc"] [ext_resource type="Script" uid="uid://bj26s4i47bw0a" path="res://scripts/Statemachine/ObstacleBase.gd" id="1_b4dgm"] [ext_resource type="PackedScene" uid="uid://copkyentuuxpt" path="res://components/UI/ObstacleStateBar.tscn" id="3_esd5c"] [sub_resource type="SpriteFrames" id="SpriteFrames_b4dgm"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("1_4helc") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="CircleShape2D" id="CircleShape2D_1gjhb"] radius = 70.00714 [node name="ObstacleBase" type="StaticBody2D"] script = ExtResource("1_b4dgm") healthMax = null penerateResistance = null blockPlayer = null blockEnemy = null [node name="texture" type="AnimatedSprite2D" parent="."] unique_name_in_owner = true sprite_frames = SubResource("SpriteFrames_b4dgm") [node name="statebar" parent="texture" node_paths=PackedStringArray("obstacle") instance=ExtResource("3_esd5c")] unique_name_in_owner = true position = Vector2(0, -86) obstacle = NodePath("../..") [node name="hitbox" type="CollisionShape2D" parent="."] unique_name_in_owner = true shape = SubResource("CircleShape2D_1gjhb") debug_color = Color(1, 0.09928554, 0, 0.41960785)