extends EntityBase class_name SummonBase @export var attraction: float = 0.0 var atk: float = 0 var myMaster: EntityBase = null func _ready(): super._ready() for entity in get_tree().get_nodes_in_group("mobs"): var ent = entity as EntityBase if !ent.isBoss && MathTool.rate(attraction): ent.currentFocusedBoss = self