extends BulletBase class_name AcidBulletBase enum AcidType { STRONG, WEAK, } @export var acidType: AcidType = AcidType.STRONG var arg1 = 0 var arg2 = 0 var arg3 = 0 func register(): scale.y *= MathTool.randomChoiceFrom([-1, 1]) func ai(): PresetBulletAI.forward(self, rotation)