[gd_scene load_steps=3 format=3 uid="uid://cxabqjo7skxev"] [ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_wrvv5"] [ext_resource type="Texture2D" uid="uid://dy4op6n6vxef3" path="res://resources/bullets/laser-circle/circle.svg" id="2_qe8gb"] [node name="BigLaser" instance=ExtResource("1_wrvv5")] avatarTexture = ExtResource("2_qe8gb") displayName = "湮灭激光" quality = 2 typeTopic = 1 costs = Array[int]([0, 1]) costCounts = Array[int]([100, 50]) store = { "atk": 35, "time": 0.1 } descriptionTemplate = "每$time秒造成$atk点伤害。" needEnergy = 100.0 [node name="avatar" parent="container/info" index="0"] texture = ExtResource("2_qe8gb") [node name="energy" parent="container/info/energyInfo" index="1"] text = "50.0" [node name="name" parent="container/info" index="2"] displayName = "湮灭激光" quality = 2 typeTopic = 1 [node name="description" parent="container" index="2"] text = "每[color=cyan]0.1[/color]秒造成[color=cyan]35.0[/color]点伤害。"