[gd_scene load_steps=8 format=3 uid="uid://brt2q316hrswe"] [ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_57y3f"] [ext_resource type="Script" uid="uid://bi7nde2rs0w4m" path="res://scripts/Contents/Bullets/Parrier.gd" id="2_li4th"] [ext_resource type="Texture2D" uid="uid://cajy8iya7achn" path="res://resources/bullets/parrier/造型2.png" id="3_ksxds"] [sub_resource type="Animation" id="Animation_hu1af"] length = 0.001 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:scale:y") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath(".:modulate") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 1)] } tracks/3/type = "bezier" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("%texture/..:parryRate") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } [sub_resource type="Animation" id="Animation_ksxds"] resource_name = "spawn" step = 0.1 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0, 2), "points": PackedFloat32Array(0.8, -0.25, 0, 0, 0.5, 0, 0, 0.8, 0, 0), "times": PackedFloat32Array(0, 1) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:scale:y") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(2, 2), "points": PackedFloat32Array(0.8, 0, 0, 0, 0.5, 0, 0, 0.8, 0, 0), "times": PackedFloat32Array(0, 1) } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath(".:modulate") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 0.2, 0.5, 1), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)] } tracks/3/type = "bezier" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("%texture/..:parryRate") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "handle_modes": PackedInt32Array(2, 2), "points": PackedFloat32Array(1, 0, 0, 0.1, 0, 0, -1, 0, 0, 0), "times": PackedFloat32Array(0, 1) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_k4ctn"] _data = { &"RESET": SubResource("Animation_hu1af"), &"spawn": SubResource("Animation_ksxds") } [sub_resource type="RectangleShape2D" id="RectangleShape2D_57y3f"] size = Vector2(54, 204) [node name="Parrier" instance=ExtResource("1_57y3f")] script = ExtResource("2_li4th") parryRate = 0.0 baseDamage = 0.0 penerate = 1.0 autoSpawnAnimation = true freeAfterSpawn = true [node name="texture" parent="." index="0"] scale = Vector2(1e-05, 1e-05) [node name="animator" parent="texture" index="0"] libraries = { &"": SubResource("AnimationLibrary_k4ctn") } [node name="anchor" type="Sprite2D" parent="texture" index="1"] position = Vector2(96, -4) texture = ExtResource("3_ksxds") [node name="hitbox" parent="." index="1"] position = Vector2(95, 0) shape = SubResource("RectangleShape2D_57y3f")