@tool extends FullscreenPanelBase func afterOpen(_args: Array = []): if WorldManager.isRelease(): for key in ComponentManager.effects: var effect = EffectController.create(ComponentManager.getEffect(key), Vector2.ZERO, self ) effect.modulate.a = 0.01 (effect.sounds.get_node("spawn") as AudioStreamPlayer2D).volume_db = - INF effect.shot() await TickTool.millseconds(3000) await TickTool.frame() UIState.setPanel("SelectInitialFeed") StarterPanel.buildingShader = false