[gd_scene load_steps=12 format=3 uid="uid://ct8ijxg7ftypd"] [ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_vvwmq"] [ext_resource type="Script" uid="uid://cqljq5nyy7sgu" path="res://scripts/Contents/Bullets/RainbowCat.gd" id="2_4c1xc"] [ext_resource type="Texture2D" uid="uid://ceqhttm1urmk3" path="res://resources/bullets/rainbow-cat/1.webp" id="2_bt3cu"] [sub_resource type="SpriteFrames" id="SpriteFrames_0xq5p"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("2_bt3cu") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="Curve" id="Curve_80oph"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_pwojl"] curve = SubResource("Curve_80oph") [sub_resource type="Curve" id="Curve_dmif4"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_yu884"] curve = SubResource("Curve_dmif4") [sub_resource type="Gradient" id="Gradient_wd04q"] offsets = PackedFloat32Array(0, 0.16, 0.32, 0.48, 0.64, 0.8, 1) colors = PackedColorArray(1, 0, 0, 1, 1, 0.447059, 0, 1, 1, 0.890625, 0, 1, 0, 0.820313, 0.128174, 1, 0, 1, 0.859375, 1, 0, 0.53125, 1, 1, 0.429688, 0, 1, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_f6n6f"] gradient = SubResource("Gradient_wd04q") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_u7fxt"] particle_flag_disable_z = true emission_shape = 1 emission_sphere_radius = 10.0 angle_min = 1.07288e-05 angle_max = 360.0 angle_curve = SubResource("CurveTexture_yu884") gravity = Vector3(0, 0, 0) scale_min = 3.0 scale_max = 5.0 color_ramp = SubResource("GradientTexture1D_f6n6f") alpha_curve = SubResource("CurveTexture_pwojl") [node name="RainbowCat" instance=ExtResource("1_vvwmq")] script = ExtResource("2_4c1xc") penerate = 1.0 lifeTime = 3000.0 [node name="texture" parent="." index="0"] rotation = 1.5708 sprite_frames = SubResource("SpriteFrames_0xq5p") [node name="trail" type="GPUParticles2D" parent="texture" index="1"] z_index = -1 amount = 400 process_material = SubResource("ParticleProcessMaterial_u7fxt")