[gd_scene load_steps=9 format=3 uid="uid://bb363wvwvs7m4"] [ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_cbgnh"] [ext_resource type="Script" uid="uid://soehdxfbpmc0" path="res://scripts/Contents/Characters/Dog.gd" id="2_pb36u"] [ext_resource type="AudioStream" uid="uid://llx2exxpf6k6" path="res://resources/sounds/effect/Dog1.wav" id="3_tn3v8"] [ext_resource type="Texture2D" uid="uid://c6afkgd0p7fpa" path="res://resources/characters/dog/dog2-a.png" id="4_tn3v8"] [ext_resource type="Texture2D" uid="uid://bl55w8y7uyy1d" path="res://resources/characters/dog/dog2-b.png" id="5_e644g"] [sub_resource type="SpriteFrames" id="SpriteFrames_pb36u"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("4_tn3v8") }], "loop": true, "name": &"idle", "speed": 5.0 }, { "frames": [], "loop": true, "name": &"walk", "speed": 1.0 }] [sub_resource type="SpriteFrames" id="SpriteFrames_tn3v8"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("4_tn3v8") }], "loop": true, "name": &"idle", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": ExtResource("4_tn3v8") }, { "duration": 1.0, "texture": ExtResource("5_e644g") }], "loop": true, "name": &"walk", "speed": 2.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_e644g"] size = Vector2(140, 91) [node name="Dog" instance=ExtResource("1_cbgnh")] script = ExtResource("2_pb36u") displayName = "哈士奇" drops = Array[int]([3]) dropCounts = Array[Vector2]([Vector2(1, 1)]) useStatic = true hurtAudioRate = 0.1 [node name="hurt" parent="sounds" index="3"] stream = ExtResource("3_tn3v8") [node name="texture" parent="." index="3"] position = Vector2(0, -62) sprite_frames = SubResource("SpriteFrames_pb36u") animation = &"walk" frame_progress = 0.39797485 [node name="staticAnimation" parent="texture" index="1"] position = Vector2(7, 17) scale = Vector2(0.6004001, 0.6004001) sprite_frames = SubResource("SpriteFrames_tn3v8") animation = &"walk" frame_progress = 0.6540908 [node name="hitbox" parent="texture/hurtbox" index="0"] position = Vector2(1, 12.5) shape = SubResource("RectangleShape2D_e644g") [node name="normal" type="Node2D" parent="texture/weapons" index="0"] position = Vector2(53, -35) [node name="statebar" parent="." index="4"] position = Vector2(11, -122)