[gd_scene load_steps=5 format=3 uid="uid://bu2qnw81241wv"] [ext_resource type="PackedScene" uid="uid://dwydudqawsiqi" path="res://components/Abstracts/ObstacleBase.tscn" id="1_76v8o"] [ext_resource type="Texture2D" uid="uid://vmd6kegvbs31" path="res://resources/characters/grass-wall/grasswall.png" id="2_7gks2"] [sub_resource type="SpriteFrames" id="SpriteFrames_pu7bs"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("2_7gks2") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_qvy1c"] size = Vector2(700, 60) [node name="GrassWall" instance=ExtResource("1_76v8o")] healthMax = 100.0 penerateResistance = 0.0 blockPlayer = false blockEnemy = true [node name="texture" parent="." index="0"] rotation = 1.5707964 sprite_frames = SubResource("SpriteFrames_pu7bs") [node name="statebar" parent="texture" index="0"] position = Vector2(-374, 0) rotation = -1.5707964 [node name="hitbox" parent="." index="1"] rotation = 1.5707964 shape = SubResource("RectangleShape2D_qvy1c")