[gd_scene load_steps=11 format=3 uid="uid://6aetx86j5ue"] [ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_dpea6"] [ext_resource type="Texture2D" uid="uid://gs6jd1qxkl74" path="res://resources/bullets/nuclear-bomb/bomb.png" id="2_1kyo5"] [ext_resource type="Script" path="res://scripts/Contents/Bullets/NuclearBomb.gd" id="2_f85ek"] [ext_resource type="Shader" path="res://shaders/FilledRing.gdshader" id="4_dheb6"] [ext_resource type="Script" path="res://scripts/Statemachine/ShaderStage.gd" id="4_wb270"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_e6cfa"] shader = ExtResource("4_dheb6") shader_parameter/inner = 1.0 shader_parameter/outer = 1.0 shader_parameter/alpha = 1.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_rcpby"] shader = ExtResource("4_dheb6") shader_parameter/inner = 0.98 shader_parameter/outer = 1.0 shader_parameter/alpha = 0.1 [sub_resource type="SpriteFrames" id="SpriteFrames_mku0w"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("2_1kyo5") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="LabelSettings" id="LabelSettings_asfas"] font_size = 30 font_color = Color(1, 0, 0, 1) outline_size = 1 outline_color = Color(1, 0, 0, 1) [sub_resource type="CircleShape2D" id="CircleShape2D_nhppq"] radius = 1000.0 [node name="NuclearBomb" instance=ExtResource("1_dpea6")] script = ExtResource("2_f85ek") displayName = "核弹" damage = 500.0 indisDamage = true canDamageSelf = true autoDestroyOnHitMap = false [node name="warnbg" type="Node2D" parent="." index="0"] unique_name_in_owner = true material = SubResource("ShaderMaterial_e6cfa") script = ExtResource("4_wb270") size = Vector2(200, 200) color = Color(0, 0, 0, 0.2) [node name="warn" type="Node2D" parent="." index="1"] unique_name_in_owner = true material = SubResource("ShaderMaterial_rcpby") script = ExtResource("4_wb270") size = Vector2(200, 200) color = Color(1, 0, 0, 1) [node name="texture" parent="." index="2"] sprite_frames = SubResource("SpriteFrames_mku0w") [node name="anchor" type="Node2D" parent="texture" index="1"] unique_name_in_owner = true [node name="label" type="Label" parent="texture/anchor" index="0"] unique_name_in_owner = true offset_left = -200.0 offset_top = -25.0 offset_right = 200.0 offset_bottom = 25.0 text = "NUCLEAR WARNING %.1f" label_settings = SubResource("LabelSettings_asfas") horizontal_alignment = 1 vertical_alignment = 1 [node name="hitbox" parent="." index="3"] shape = SubResource("CircleShape2D_nhppq")