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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
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fallingshrimp 6afc97ba10 feat(子弹系统): 新增BREATH运动类型并更新相关子弹配置
- 在BulletBase.gd枚举中添加BREATH运动类型
- 为多种子弹场景文件添加motionType属性配置
- 在Parrier.gd中实现BREATH类型的碰撞处理逻辑
- 更新多个子弹场景文件的格式和唯一ID
2026-04-30 06:45:48 +08:00

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[gd_scene format=3 uid="uid://dse2033lnmr7h"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_qcnih"]
[ext_resource type="Script" uid="uid://c2cw6tei72cv7" path="res://scripts/Contents/Bullets/ChickSprint.gd" id="2_87hcl"]
[sub_resource type="CircleShape2D" id="CircleShape2D_rirs4"]
radius = 63.1269
[node name="BearSprint" unique_id=1809692167 instance=ExtResource("1_qcnih")]
script = ExtResource("2_87hcl")
displayName = "猛冲"
motionType = 4
[node name="hitbox" parent="." index="1" unique_id=175349408]
shape = SubResource("CircleShape2D_rirs4")