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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
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fallingshrimp 4a98f032dd refactor(BroomBoomerang): 修改碰撞形状为矩形并添加同步变换脚本
将圆形碰撞形状改为矩形以更符合视觉效果,并添加SyncTransform脚本实现碰撞体与动画节点的同步变换
2026-05-01 13:05:42 +08:00

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tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:modulate")
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tracks/1/loop_wrap = true
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tracks/1/type = "value"
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tracks/0/loop_wrap = true
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point_count = 3
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
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curve = SubResource("Curve_0vfy6")
[sub_resource type="Gradient" id="Gradient_0vfy6"]
colors = PackedColorArray(0.9490196, 0.7529412, 0.3882353, 1, 0.42, 0.30975002, 0.1554, 1)
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curve = SubResource("Curve_eep1e")
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particle_flag_disable_z = true
emission_shape = 1
emission_sphere_radius = 95.03
angle_min = 1.0728835e-05
angle_max = 360.00003
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gravity = Vector3(0, 0, 0)
scale_curve = SubResource("CurveTexture_g0gbx")
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alpha_curve = SubResource("CurveTexture_wnwnl")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_wnwnl"]
size = Vector2(125, 40)
[node name="BroomBoomerang" unique_id=5571707 instance=ExtResource("1_2ngbh")]
script = ExtResource("2_14u4g")
displayName = "扫帚回旋镖"
speed = 40.0
baseDamage = 5.0
penerate = 1.0
lifeTime = 10000.0
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autoDestroyAnimation = true
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rotation = 4.970905
sprite_frames = SubResource("SpriteFrames_0vfy6")
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libraries/ = SubResource("AnimationLibrary_evbtt")
[node name="trail" type="GPUParticles2D" parent="texture" index="2" unique_id=1139927837]
amount = 200
texture = ExtResource("4_wnwnl")
visibility_rect = Rect2(-1000, -1000, 2000, 2000)
process_material = SubResource("ParticleProcessMaterial_m5hsn")
[node name="anchor" type="Node2D" parent="texture" index="3" unique_id=662288747]
position = Vector2(-60, 0)
[node name="hitbox" parent="." index="1" unique_id=175349408 node_paths=PackedStringArray("target")]
position = Vector2(-15.338759, 58.00623)
rotation = -1.3122805
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script = ExtResource("5_0vfy6")
target = NodePath("../texture/anchor")
enablePosition = true
enableRotation = true
enableScale = true