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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
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fallingshrimp 2abe9ec8b0 chore: 调整多名角色数值与技能逻辑
1. 下调Lynx冲刺倍率至2,同步更新其卡片属性
2. 重写牧羊犬技能为伤害吸血,替换原格挡逻辑
3. 上调氰化氢击杀储能数值,优化其描述文本
4. 新增全局伤害触发信号,完善实体伤害上报逻辑
2026-05-12 22:41:47 +08:00

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[gd_scene format=3 uid="uid://cygvim0mv4ssa"]
[ext_resource type="PackedScene" uid="uid://m8a4nay1pmmg" path="res://components/Abstracts/CharacterCardBase.tscn" id="1_xa4jc"]
[ext_resource type="Texture2D" uid="uid://b1ogllqvamcun" path="res://resources/characterCards/lynx.png" id="2_1s675"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_1s675"]
content_margin_left = 20.0
content_margin_top = 20.0
content_margin_right = 20.0
content_margin_bottom = 20.0
bg_color = Color(0, 0, 0, 0.70000005)
border_color = Color(1, 1, 1, 1)
border_blend = true
corner_radius_top_left = 15
corner_radius_bottom_right = 15
corner_detail = 1
[node name="Lynx" unique_id=1046363300 instance=ExtResource("1_xa4jc")]
theme_override_styles/panel = SubResource("StyleBoxFlat_1s675")
displayName = "猞猁"
slogan = "栖于寒域密林,孤影独行世间"
avatar = ExtResource("2_1s675")
description = "拥有更大的冲刺速度。"
fields = Array[int]([3, 4, 10])
fieldValues = Array[float]([0.2, 0.04, -0.3])
clickToRebuild = true
[node name="avatarTexture" parent="wrapper" parent_id_path=PackedInt32Array(2023039659) index="0" unique_id=1334645594]
texture = ExtResource("2_1s675")
[node name="nameLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="0" unique_id=516147781]
text = "猞猁"
[node name="sloganLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="1" unique_id=280562204]
text = "“栖于寒域密林,孤影独行世间”"
[node name="descriptionLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="1" unique_id=808054282]
text = "拥有更大的冲刺速度。"