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fallingshrimp 7ab849129f feat(SevenSoul): 增强七魂武器功能并修复子弹伤害逻辑
为七魂武器添加攻击力属性并调整伤害和治疗机制
修复子弹工具中空引用检查缺失的问题
移除子弹基类中冗余的空检查逻辑
更新武器描述以反映新功能
调整子弹粒子效果和伤害计算方式
2025-11-30 15:46:18 +08:00

31 lines
793 B
GDScript

extends BulletBase
class_name SevenSoulBullet
var colors = [
"#2BEAFF",
"#FCA500",
"#0042FF",
"#D346D0",
"#0C9B0B",
"#FDEB0F"
]
var index = 0
var generationDuration: float = 15000
var pingAfterGeneration: float = 5000
var energyCollect: float = 0
var healAmount: float = 0
@onready var heart = $"%heart"
@onready var effect: GPUParticles2D = $"%effect"
func spawn():
modulate = Color(colors[index % colors.size()])
effect.emitting = true
func ai():
rotation_degrees = 360.0 / colors.size() * index + timeLived() / generationDuration * 360 - index / 6.0 * 360.0
heart.global_rotation_degrees = 0
PresetBulletAI.lockLauncher(self, launcher, true)
func succeedToHit(_dmg: float, _entity: EntityBase):
launcher.storeEnergy(getDamage() * energyCollect)
launcher.tryHeal(healAmount)