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Dog-Lynx-And-HCN/scripts/Contents/Summons/HJM.gd
T
fallingshrimp 062219c5b9 feat(召唤物): 添加哈基米召唤物及相关功能
添加新的哈基米(HJM)召唤物,包括动画资源、攻击逻辑和武器配置。主要变更:
- 新增HJM召唤物脚本和场景,包含6帧动画
- 添加HJM专属子弹类型HJMAttack
- 修改SummonBase基类添加atk属性
- 调整武器系统支持召唤物攻击
- 优化子弹系统支持召唤者追踪
- 降低LGBT旗帜召唤物的生命值
2025-11-08 20:19:24 +08:00

27 lines
619 B
GDScript

extends SummonBase
var attackTime: float = 0
var tracer: EntityBase = null
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 75
fields[FieldStore.Entity.MOVEMENT_SPEED] = 2
await TickTool.frame()
attackCooldownMap[0] = attackTime
func spawn():
texture.play("walk")
func ai():
tryAttack(0)
if is_instance_valid(tracer):
PresetEntityAI.follow(self, tracer, 50)
else:
tracer = EntityTool.findClosetEntity(position, get_tree(), !isPlayer(), isPlayer())
func attack(type):
if type == 0:
BulletBase.generate(
ComponentManager.getBullet("HJMAttack"),
self,
findWeaponAnchor("normal"),
0
)