mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-31 00:11:54 +08:00
19d87cae18
refactor(武器): 将攻击类型从VALUE改为INTEGER 调整大激光武器的能量消耗为200 style(界面): 更新武器卡牌文本显示为整数 移除调试标记和多余属性 fix(角色): 调整KukeChild的移动速度 移除KukeMC的射击偏移常量
42 lines
1.4 KiB
Plaintext
42 lines
1.4 KiB
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://cxabqjo7skxev"]
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[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_wrvv5"]
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[ext_resource type="Script" path="res://scripts/Contents/Weapons/BigLaser.gd" id="2_gmch0"]
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[ext_resource type="Texture2D" uid="uid://dy4op6n6vxef3" path="res://resources/bullets/laser-circle/circle.svg" id="2_qe8gb"]
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[ext_resource type="AudioStream" uid="uid://b10u6iir6uvqn" path="res://resources/sounds/effect/BigLaser.wav" id="4_cb5nh"]
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[node name="BigLaser" instance=ExtResource("1_wrvv5")]
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script = ExtResource("2_gmch0")
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avatarTexture = ExtResource("2_qe8gb")
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displayName = "湮灭激光"
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quality = 2
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typeTopic = 1
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store = {
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"atk": 40,
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"time": 0.1
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}
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storeType = {
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"atk": 1,
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"time": 0.0
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}
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descriptionTemplate = "每$time秒造成$atk点伤害。"
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needEnergy = 200.0
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cooldown = 6000.0
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[node name="attack" parent="sounds" index="0"]
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stream = ExtResource("4_cb5nh")
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_qe8gb")
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[node name="energy" parent="container/info/infos/energyInfo" index="1"]
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text = "200.0"
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[node name="name" parent="container/info" index="2"]
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displayName = "湮灭激光"
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quality = 2
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typeTopic = 1
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[node name="description" parent="container" index="2"]
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text = "[center]每[color=cyan]0.10[/color]秒造成[color=cyan]40[/color]点伤害。[/center]"
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