mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
7a0cf96d7d
实现武器升华功能,包括: - 新增SublimateOption类处理升华选项 - 添加SublimateOptionHandler UI组件 - 在武器卡片中集成升华界面 - 重构武器描述生成逻辑 - 新增钻石资源消耗机制 - 优化UI布局和样式 - 修复多处类型引用错误
45 lines
1.3 KiB
Plaintext
45 lines
1.3 KiB
Plaintext
[gd_scene format=3 uid="uid://c5q7djx12phem"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_3ohuq"]
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[ext_resource type="Script" uid="uid://cnkiruxkx0qgu" path="res://scripts/Contents/Characters/KukeChild.gd" id="2_ywxbd"]
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[ext_resource type="Texture2D" uid="uid://ds3k7aigfrghw" path="res://resources/characters/kukechild/huan.png" id="3_eg8un"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_lfsw4"]
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animations = [{
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"frames": [],
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"loop": true,
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"name": &"idle",
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"speed": 5.0
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}, {
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"frames": [],
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"loop": true,
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"name": &"walk",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_r35n4"]
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radius = 84.05355
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[node name="KukeChild" instance=ExtResource("1_3ohuq")]
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script = ExtResource("2_ywxbd")
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displayName = "酷可小弟"
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[node name="collect" parent="sounds" index="4"]
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stream = null
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[node name="texture" parent="." index="3"]
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sprite_frames = SubResource("SpriteFrames_lfsw4")
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[node name="staticBackground" parent="texture" index="0"]
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scale = Vector2(0.2531443, 0.2531443)
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texture = ExtResource("3_eg8un")
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[node name="hitbox" parent="texture/hurtbox" index="0"]
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shape = SubResource("CircleShape2D_r35n4")
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[node name="normal" type="Node2D" parent="texture/weapons" index="0"]
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[node name="statebar" parent="." index="4"]
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position = Vector2(0, -106)
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