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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
Files
Dog-Lynx-And-HCN/components/Weapons/Hetun.tscn
T
fallingshrimp a3c03fc73a refactor(武器卡片): 统一描述文本的父节点路径并移除调试标记
将武器卡片描述文本的父节点路径统一调整为container/back/scroller,提升UI结构一致性
移除所有武器卡片中的debugRebuild标记,清理调试代码
优化NuclearBomb.tscn文件格式,修复节点引用路径
2026-05-09 20:14:23 +08:00

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[gd_scene format=3 uid="uid://c65tbxm3tclw0"]
[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_021hd"]
[ext_resource type="Script" uid="uid://tfptal3sgfmy" path="res://scripts/Contents/Weapons/Hetun.gd" id="2_t2ywh"]
[ext_resource type="Texture2D" uid="uid://c1xrf8255jafi" path="res://resources/weapons/hetun.png" id="2_y0xe1"]
[node name="Hetun" unique_id=819619036 instance=ExtResource("1_021hd")]
script = ExtResource("2_t2ywh")
avatarTexture = ExtResource("2_y0xe1")
displayName = "河豚"
quality = 0
store = {
"atk": 30,
"count": 10,
"penerate": 0.25
}
storeType = {
"atk": 1,
"count": 1,
"penerate": 2
}
descriptionTemplate = "散射5~$count针[b]河豚刺针[/b],每根针造成$atk点伤害,撞上敌人后有$penerate概率反弹。"
sources = Array[String](["Minecraft", "Pathogenic"])
tease = "看我扎不扎你就完了"
needEnergy = 2.0
cooldown = 2000.0
[node name="avatar" parent="container/info" parent_id_path=PackedInt32Array(1625294072) index="0" unique_id=1021985889]
texture = ExtResource("2_y0xe1")
[node name="energy" parent="container/info/infos/energyInfo" parent_id_path=PackedInt32Array(644675021) index="1" unique_id=1664028115]
text = "2.0"
[node name="name" parent="container/info/displays" parent_id_path=PackedInt32Array(784441328) index="0" unique_id=1576068972]
displayName = "河豚"
quality = 0
[node name="source" parent="container/info/displays" parent_id_path=PackedInt32Array(784441328) index="1" unique_id=365191794]
text = "Minecraft × Pathogenic"
[node name="description" parent="container/back/scroller" parent_id_path=PackedInt32Array(543588938) index="0" unique_id=566230682]
text = "[center]散射5~[color=cyan]10[/color]针[b]河豚刺针[/b],每根针造成[color=cyan]30[/color]点伤害,撞上敌人后有[color=cyan]25.0%[/color]概率反弹。[/center]"
[node name="tease" parent="container" parent_id_path=PackedInt32Array(575698869) index="3" unique_id=689277044]
visible = true
text = "“看我扎不扎你就完了”"