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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-29 23:41:54 +08:00
Files
Dog-Lynx-And-HCN/components/Characters/KukeMC.tscn
T
fallingshrimp 547e059c5b feat(子弹系统): 将子弹添加到子弹组并调整KukeMC的检测逻辑
- 在BulletBase.gd中为生成的子弹实例添加"bullets"组
- 修改KukeMC.gd的ai逻辑,改为检测"bullets"组而非"bullet"组
- 调整KukeMC的子弹检测距离从100增加到200
- 移除KukeMC对bosses组的检测逻辑
- 在Wave.gd中将默认数据改为testBoss波次并添加KukeMC
- 为KukeMC场景添加脚本并设置初始生命值
2025-09-08 22:35:24 +08:00

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[gd_scene load_steps=5 format=3 uid="uid://d4lfjwy0hkidu"]
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_r4q7y"]
[ext_resource type="Texture2D" uid="uid://c1jhrutky8pya" path="res://resources/characters/kukemc/avatar.webp" id="2_422pv"]
[ext_resource type="Script" path="res://scripts/Contents/Characters/KukeMC.gd" id="2_s2dg5"]
[sub_resource type="SpriteFrames" id="SpriteFrames_1c0ui"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_422pv")
}],
"loop": true,
"name": &"idle",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_422pv")
}],
"loop": true,
"name": &"walk",
"speed": 5.0
}]
[node name="KukeMC" instance=ExtResource("1_r4q7y")]
script = ExtResource("2_s2dg5")
displayName = "酷可mc"
[node name="texture" parent="." index="2"]
sprite_frames = SubResource("SpriteFrames_1c0ui")
animation = &"walk"