mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-09 05:07:12 +08:00
174f24e3fe
- 将BigLaser的父场景从LaserCommoner改为LaserSummoner - 增加激光震动强度从100到150 - 移除succeedToHit方法的伤害加成效果 - 更新激光粒子效果和材质参数 - 修改水杯和蛋糕的字段属性 - 优化调试组件FeedHasField的目标字段 - 更新激光圆圈SVG资源
21 lines
737 B
Plaintext
21 lines
737 B
Plaintext
[gd_scene load_steps=3 format=3 uid="uid://droytqrm4swm1"]
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[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_vfxjq"]
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[ext_resource type="Texture2D" uid="uid://doyq5mp7wvv7s" path="res://resources/feeds/glass water-a.svg" id="2_gsfud"]
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[node name="WaterBottle" instance=ExtResource("1_vfxjq")]
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avatarTexture = ExtResource("2_gsfud")
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displayName = "水杯"
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quality = 4
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fields = Array[int]([3, 7])
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fieldValues = Array[float]([0.25, 3.0])
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costs = Array[int]([1])
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costCounts = Array[int]([400])
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_gsfud")
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[node name="name" parent="container/info" index="1"]
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displayName = "水杯"
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quality = 4
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