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Files
Dog-Lynx-And-HCN/components/Weapons/Meowmere.tscn
T
fallingshrimp a8da3ef7cd fix(武器): 调整Meowmere和ChainGun的伤害计算及属性
修复Meowmere的childatk计算方式,改为基于atk的百分比
修正ChainGun子弹的split属性名称为splits
调整Meowmere的基础伤害值和描述文本
将Rooster的默认武器从ChainGun替换为Meowmere
2025-09-24 21:58:04 +08:00

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[gd_scene load_steps=4 format=3 uid="uid://frwt0fgrpskb"]
[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_xhgkg"]
[ext_resource type="Script" path="res://scripts/Contents/Weapons/Meowmere.gd" id="2_4rd12"]
[ext_resource type="Texture2D" uid="uid://cwr2pud7h8o3e" path="res://resources/bullets/meowmere/Meowmere.webp" id="2_kiocs"]
[node name="Meowmere" instance=ExtResource("1_xhgkg")]
script = ExtResource("2_4rd12")
avatarTexture = ExtResource("2_kiocs")
displayName = "彩虹猫之刃"
quality = 2
typeTopic = 3
costBeachball = 600
store = {
"atk": 10,
"childatk": 12.5,
"count": 1.0,
"reduce": 0.25
}
storeType = {
"atk": 1,
"childatk": 1,
"count": 1.0,
"reduce": 2
}
descriptionTemplate = "发射$count只伤害以$reduce衰减的造成$childatk点伤害的[b]彩虹猫[/b]的同时挥舞造成$atk点伤害。"
cooldown = 200.0
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_kiocs")
[node name="beachball" parent="container/info/infos/beachballInfo" index="1"]
text = "600"
[node name="name" parent="container/info" index="2"]
displayName = "彩虹猫之刃"
quality = 2
typeTopic = 3
[node name="description" parent="container" index="2"]
text = "[center]发射[color=cyan]1[/color]→[color=yellow]1[/color]只伤害以[color=cyan]25%[/color]→[color=yellow]23%[/color]衰减的造成[color=cyan]10[/color]→[color=yellow]12[/color]点伤害的[b]彩虹猫[/b]的同时挥舞造成[color=cyan]15[/color]→[color=yellow]18[/color]点伤害。[/center]"