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Dog-Lynx-And-HCN/scripts/Contents/Weapons/BigLaser.gd
T
fallingshrimp 3ae184faa8 feat: 添加彩虹猫子弹命中效果和武器平衡调整
- 为彩虹猫子弹添加命中时的爆炸效果和随机旋转
- 调整多个武器的数值平衡,包括BigLaser、VectorStar、LGBT和Meowmere
- 为子弹添加穿透伤害衰减属性
- 更新Meowmere武器的描述和数值
- 添加CatBoom特效场景
- 从Rooster角色中移除部分武器
- 为World场景添加纹理过滤设置
2025-09-21 16:17:49 +08:00

16 lines
568 B
GDScript

@tool
extends Weapon
class_name BigLaserWeapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 5 * to * soulLevel
origin["time"] /= 1 + 0.05 * to * soulLevel
return origin
func attack(entity: EntityBase):
var weaponPos = entity.findWeaponAnchor("normal")
for bullet in BulletBase.generate(ComponentManager.getBullet("BigLaser"), entity, weaponPos, (get_global_mouse_position() - weaponPos).angle()):
var bigLaser: BigLaser = bullet
bigLaser.dotTime = readStore("time") * 1000
bigLaser.damage = readStore("atk")
return true