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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 15:01:53 +08:00
Files
Dog-Lynx-And-HCN/scripts/Contents/Weapons/SevenSoul.gd
T
fallingshrimp 15a9e087aa fix(Characters): 修复治疗逻辑并优化七魂武器计时
重构Rooster.gd中的治疗逻辑,现在会检查生命值和物品数量
调整SevenSoul武器的生成间隔从20000ms减少到19500ms
为SevenSoul子弹添加generationDuration变量统一计时逻辑
在子弹生成时添加治疗效果
2025-09-26 22:22:49 +08:00

13 lines
348 B
GDScript

@tool
extends Weapon
func attack(entity: EntityBase):
playSound("attack")
for i in 6:
for j in BulletBase.generate(ComponentManager.getBullet("SevenSoul"), entity, entity.texture.global_position, 0):
j.index = i
await TickTool.millseconds(19500 / 6.0)
func update(to, origin, _entity):
origin["atk"] += 1 * to * soulLevel
return origin