mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-11 22:27:12 +08:00
1a6a47da74
- 为Meowmere子弹添加穿透属性 - 调整武器伤害计算和子子弹伤害 - 更新武器描述模板和数值显示 - 修改子弹碰撞体大小和位置 - 优化武器动画和旋转效果 - 调整角色武器库中的武器顺序
40 lines
1.4 KiB
Plaintext
40 lines
1.4 KiB
Plaintext
[gd_scene load_steps=4 format=3 uid="uid://frwt0fgrpskb"]
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[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_xhgkg"]
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[ext_resource type="Script" path="res://scripts/Contents/Weapons/Meowmere.gd" id="2_4rd12"]
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[ext_resource type="Texture2D" uid="uid://cwr2pud7h8o3e" path="res://resources/bullets/meowmere/Meowmere.webp" id="2_kiocs"]
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[node name="Meowmere" instance=ExtResource("1_xhgkg")]
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script = ExtResource("2_4rd12")
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avatarTexture = ExtResource("2_kiocs")
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displayName = "彩虹猫之刃"
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quality = 2
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typeTopic = 3
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costBeachball = 600
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store = {
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"atk": 10,
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"childatk": 5,
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"count": 1.0
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}
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storeType = {
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"atk": 1,
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"childatk": 1,
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"count": 1.0
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}
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descriptionTemplate = "发射$count只造成$childatk点伤害的[b]彩虹猫[/b]的同时挥舞造成$atk点伤害。"
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cooldown = 200.0
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_kiocs")
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[node name="beachball" parent="container/info/infos/beachballInfo" index="1"]
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text = "600"
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[node name="name" parent="container/info" index="2"]
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displayName = "彩虹猫之刃"
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quality = 2
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typeTopic = 3
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[node name="description" parent="container" index="2"]
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text = "[center]发射[color=cyan]1[/color]→[color=yellow]1[/color]只造成[color=cyan]5[/color]→[color=yellow]3[/color]点伤害的[b]彩虹猫[/b]的同时挥舞造成[color=cyan]15[/color]→[color=yellow]22[/color]点伤害。[/center]"
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