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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/Star.tscn
T
fallingshrimp 85c4eac2aa refactor(子弹): 统一使用baseDamage字段并调整伤害值
修复多个子弹场景中的damage字段为baseDamage
调整部分子弹的伤害值和属性
删除不再使用的Pencil子弹场景
更新动画库引用格式为&前缀
优化部分子弹的碰撞体积和材质
2025-11-22 09:17:59 +08:00

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[gd_scene load_steps=10 format=3 uid="uid://dm6viyjsje6yj"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_x6yf7"]
[ext_resource type="Texture2D" uid="uid://csdjmin6g22sw" path="res://resources/bullets/star/frames/star.svg" id="2_cke7d"]
[ext_resource type="Script" uid="uid://bc2jvevaic06f" path="res://scripts/Contents/Bullets/Star.gd" id="2_y4b0l"]
[sub_resource type="SpriteFrames" id="SpriteFrames_t53gb"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_cke7d")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="Animation" id="Animation_cig5u"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [4.38234]
}
[sub_resource type="Animation" id="Animation_ynxlt"]
resource_name = "loop"
loop_mode = 1
step = 0.1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0.0, 6.28319]
}
[sub_resource type="Animation" id="Animation_kmogx"]
resource_name = "spawn"
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ls1ie"]
_data = {
&"RESET": SubResource("Animation_cig5u"),
&"loop": SubResource("Animation_ynxlt"),
&"spawn": SubResource("Animation_kmogx")
}
[sub_resource type="CircleShape2D" id="CircleShape2D_tietk"]
radius = 19.2354
[node name="Star" instance=ExtResource("1_x6yf7")]
script = ExtResource("2_y4b0l")
displayName = "星星"
baseDamage = 2.0
lifeTime = 1000.0
autoLoopAnimation = true
[node name="texture" parent="." index="0"]
rotation = 4.38234
sprite_frames = SubResource("SpriteFrames_t53gb")
[node name="animator" parent="texture" index="0"]
libraries = {
&"": SubResource("AnimationLibrary_ls1ie")
}
[node name="hitbox" parent="." index="1"]
shape = SubResource("CircleShape2D_tietk")