mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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5250adc50d
添加蛋挞、香辣鸡腿堡、阴阳球和钓鱼竿等新食物资源 调整Bow武器的攻击力和自身伤害计算逻辑 修改Tree武器的攻击速率和伤害比例 更新BigLaser和Tree的显示名称及配置 添加相关纹理资源及导入配置
23 lines
890 B
Plaintext
23 lines
890 B
Plaintext
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[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_3s2fe"]
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[ext_resource type="Texture2D" uid="uid://dy4op6n6vxef3" path="res://resources/bullets/laser-circle/circle.svg" id="2_igv34"]
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[ext_resource type="PackedScene" uid="uid://cxabqjo7skxev" path="res://components/Weapons/BigLaser.tscn" id="3_u2qxo"]
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[node name="BigLaser" unique_id=910672627 instance=ExtResource("1_3s2fe")]
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avatarTexture = ExtResource("2_igv34")
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displayName = "金法阵"
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quality = 2
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topic = 8
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weapons = Array[PackedScene]([ExtResource("3_u2qxo")])
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costs = Array[int]([0, 2])
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costCounts = Array[int]([500, 1])
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_igv34")
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[node name="name" parent="container/info" index="1"]
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displayName = "湮灭激光"
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quality = 2
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topic = 8
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