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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00
Files
Dog-Lynx-And-HCN/scripts/Contents/Bullets/BossAttack/Bear/SunDance.gd
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fallingshrimp 1fa8263667 refactor(BulletBase): 移除子弹注册方法并添加子子弹标记
移除所有子弹类中的register方法,将属性初始化移至其他位置
在BulletBase的trySplit和tryRefract方法中添加子子弹标记
2026-01-17 12:30:09 +08:00

24 lines
598 B
GDScript

extends BulletBase
@export var allColor: GradientTexture1D = null
@onready var leave1: Sprite2D = $"%leave1"
@onready var leave2: Sprite2D = $"%leave2"
@onready var leave3: Sprite2D = $"%leave3"
@onready var leave4: Sprite2D = $"%leave4"
var myColor: Color
func spawn():
myColor = allColor.gradient.sample(randf())
setColor(myColor)
func ai():
rotation_degrees += 1
PresetBulletAI.lockLauncher(self, launcher, true)
func setColor(color: Color):
leave1.modulate = Color(color) * 2
leave2.modulate = Color(color) * 4
leave3.modulate = Color(color) * 8
leave4.modulate = Color.WHITE * 16