mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
205d6d8a12
统一所有武器的attack方法,确保返回true以表示攻击成功执行
16 lines
422 B
GDScript
16 lines
422 B
GDScript
@tool
|
|
extends Weapon
|
|
|
|
func update(to: int, origin: Dictionary, _entity: EntityBase):
|
|
origin["atk"] += 1 * to * soulLevel
|
|
return origin
|
|
func attack(entity: EntityBase):
|
|
var wall = ObstacleBase.generate(
|
|
ComponentManager.getObstacle("GrassWall"),
|
|
get_global_mouse_position(),
|
|
entity.findWeaponAnchor("normal").angle_to_point(get_global_mouse_position()),
|
|
entity
|
|
)
|
|
wall.initHealth(readStore("atk"))
|
|
return true
|