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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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22133141bf
将HXD武器的攻击力加成从1倍提升至3倍,并优化描述文本中关键数值的颜色标记,提高可读性
19 lines
681 B
GDScript
19 lines
681 B
GDScript
@tool
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extends Weapon
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func update(to: int, origin: Dictionary, _entity: EntityBase):
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origin["atk"] += 3 * to * soulLevel
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origin["count"] *= soulLevel
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return origin
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func attack(entity: EntityBase):
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for i in readStore("atk"):
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for bullet in BulletBase.generate(
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ComponentManager.getBullet("HXD"),
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entity,
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entity.findWeaponAnchor("normal"),
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entity.findWeaponAnchor("normal").angle_to_point(get_global_mouse_position()) + deg_to_rad(randf_range(-1, 1) * 4)
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):
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if bullet is HXDBullet:
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bullet.maxBouncedTime = readStore("atk")
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bullet.baseDamage = readStore("atk")
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