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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-29 23:41:54 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/Pencil.tscn
T
fallingshrimp 1a918a7a14 Refactor and update various components and assets
- Updated WaterBottle scene to change field values and costs, and modified avatar texture and display name.
- Removed unused pencil SVG and its import files.
- Updated Chomp sound effect with a new binary file.
- Modified Diamond bullet behavior to improve tracing logic.
- Increased rotation speed for Laser bullet.
- Adjusted Chick and Hen character attack methods to generate bullets without returning prematurely.
- Updated Rooster character to use PurpleCrystal bullet instead of Pencil.
- Enhanced BulletBase with new properties for energy consumption and animation control.
- Adjusted blend position interpolation in EntityBase for smoother movement.
- Added new Star bullet with its scene and script, including animation setup.
- Updated SVG and import files for new Star bullet graphics.
2025-08-27 15:38:30 +08:00

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Plaintext

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[ext_resource type="Script" path="res://scripts/Contents/Bullets/Pencil.gd" id="2_4w6n2"]
[ext_resource type="Texture2D" uid="uid://dnpqfqfg6dwt4" path="res://resources/bullets/pencil/frames/pencil-a.svg" id="2_ks8tb"]
[sub_resource type="SpriteFrames" id="SpriteFrames_7ol02"]
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"duration": 1.0,
"texture": ExtResource("2_ks8tb")
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"loop": true,
"name": &"default",
"speed": 5.0
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_cq7kn"]
size = Vector2(10, 10)
[node name="Pencil" instance=ExtResource("1_anksp")]
script = ExtResource("2_4w6n2")
lifeTime = 3000.0
autoSpawnAnimation = true
[node name="texture" parent="." index="0"]
position = Vector2(0, -44)
sprite_frames = SubResource("SpriteFrames_7ol02")
[node name="animator" parent="texture" index="0"]
libraries = {
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[node name="hitbox" parent="." index="1"]
position = Vector2(0, -0.5)
shape = SubResource("RectangleShape2D_cq7kn")
disabled = true