1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-30 07:51:54 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/HenBomb.tscn
T
fallingshrimp 66413bd75d Add sound effects and character scripts
- Imported new sound effects: "Low Boing", "Low Whoosh", and "Pew" with corresponding import files.
- Created a new character script for "Hen" with basic AI and attack functionality.
- Implemented an effect controller script for managing particle effects with one-shot functionality.
2025-08-26 15:52:54 +08:00

18 lines
448 B
Plaintext

[gd_scene load_steps=3 format=3 uid="uid://dm6viyjsje6yj"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_2l75q"]
[sub_resource type="CircleShape2D" id="CircleShape2D_q8kgb"]
radius = 60.0
[node name="HenBomb" instance=ExtResource("1_2l75q")]
fields = {
0: 10,
1: 5,
2: 0
}
lifeTime = 100.0
[node name="hitbox" parent="." index="1"]
shape = SubResource("CircleShape2D_q8kgb")