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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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66413bd75d
- Imported new sound effects: "Low Boing", "Low Whoosh", and "Pew" with corresponding import files. - Created a new character script for "Hen" with basic AI and attack functionality. - Implemented an effect controller script for managing particle effects with one-shot functionality.
18 lines
448 B
Plaintext
18 lines
448 B
Plaintext
[gd_scene load_steps=3 format=3 uid="uid://dm6viyjsje6yj"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_2l75q"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_q8kgb"]
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radius = 60.0
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[node name="HenBomb" instance=ExtResource("1_2l75q")]
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fields = {
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0: 10,
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1: 5,
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2: 0
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}
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lifeTime = 100.0
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[node name="hitbox" parent="." index="1"]
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shape = SubResource("CircleShape2D_q8kgb")
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